Vocations
Values straight from vocations.xml of our server.
Sorcerer
| Per Level | +5 Hit Points · +30 Mana · +10 Capacity |
| Hit Points regeneration | 1 / 12 s |
| Mana regeneration | 2 / 3 s |
| Soul Points | 100 · +1 every 120 s |
| Mana needed for Magic Level | ×1.1 |
| Skill multipliers | Fist Fighting ×1.5 · Club Fighting ×2 · Sword Fighting ×2 · Axe Fighting ×2 · Distance Fighting ×2 · Shielding ×1.5 · Fishing ×1.1 |
| Spells | 44 spells |
Druid
| Per Level | +5 Hit Points · +30 Mana · +10 Capacity |
| Hit Points regeneration | 1 / 12 s |
| Mana regeneration | 2 / 3 s |
| Soul Points | 100 · +1 every 120 s |
| Mana needed for Magic Level | ×1.1 |
| Skill multipliers | Fist Fighting ×1.5 · Club Fighting ×1.8 · Sword Fighting ×1.8 · Axe Fighting ×1.8 · Distance Fighting ×1.8 · Shielding ×1.5 · Fishing ×1.1 |
| Spells | 49 spells |
Paladin
| Per Level | +10 Hit Points · +15 Mana · +20 Capacity |
| Hit Points regeneration | 1 / 8 s |
| Mana regeneration | 2 / 4 s |
| Soul Points | 100 · +1 every 120 s |
| Mana needed for Magic Level | ×1.4 |
| Skill multipliers | Fist Fighting ×1.2 · Club Fighting ×1.2 · Sword Fighting ×1.2 · Axe Fighting ×1.2 · Distance Fighting ×1.1 · Shielding ×1.1 · Fishing ×1.1 |
| Spells | 26 spells |
Knight
| Per Level | +15 Hit Points · +5 Mana · +25 Capacity |
| Hit Points regeneration | 1 / 6 s |
| Mana regeneration | 2 / 6 s |
| Soul Points | 100 · +1 every 120 s |
| Mana needed for Magic Level | ×3 |
| Skill multipliers | Fist Fighting ×1.1 · Club Fighting ×1.1 · Sword Fighting ×1.1 · Axe Fighting ×1.1 · Distance Fighting ×1.4 · Shielding ×1.1 · Fishing ×1.1 |
| Spells | 12 spells |
Master Sorcerer
Promotion of Sorcerer
| Per Level | +5 Hit Points · +30 Mana · +10 Capacity |
| Hit Points regeneration | 1 / 12 s |
| Mana regeneration | 2 / 2 s |
| Soul Points | 200 · +1 every 15 s |
| Mana needed for Magic Level | ×1.1 |
| Skill multipliers | Fist Fighting ×1.5 · Club Fighting ×2 · Sword Fighting ×2 · Axe Fighting ×2 · Distance Fighting ×2 · Shielding ×1.5 · Fishing ×1.1 |
| Spells | 45 spells |
Elder Druid
Promotion of Druid
| Per Level | +5 Hit Points · +30 Mana · +10 Capacity |
| Hit Points regeneration | 1 / 12 s |
| Mana regeneration | 2 / 2 s |
| Soul Points | 200 · +1 every 15 s |
| Mana needed for Magic Level | ×1.1 |
| Skill multipliers | Fist Fighting ×1.5 · Club Fighting ×1.8 · Sword Fighting ×1.8 · Axe Fighting ×1.8 · Distance Fighting ×1.8 · Shielding ×1.5 · Fishing ×1.1 |
| Spells | 50 spells |
Royal Paladin
Promotion of Paladin
| Per Level | +10 Hit Points · +15 Mana · +20 Capacity |
| Hit Points regeneration | 1 / 6 s |
| Mana regeneration | 2 / 3 s |
| Soul Points | 200 · +1 every 15 s |
| Mana needed for Magic Level | ×1.4 |
| Skill multipliers | Fist Fighting ×1.2 · Club Fighting ×1.2 · Sword Fighting ×1.2 · Axe Fighting ×1.2 · Distance Fighting ×1.1 · Shielding ×1.1 · Fishing ×1.1 |
| Spells | 27 spells |
Elite Knight
Promotion of Knight
| Per Level | +15 Hit Points · +5 Mana · +25 Capacity |
| Hit Points regeneration | 1 / 4 s |
| Mana regeneration | 2 / 6 s |
| Soul Points | 200 · +1 every 15 s |
| Mana needed for Magic Level | ×3 |
| Skill multipliers | Fist Fighting ×1.1 · Club Fighting ×1.1 · Sword Fighting ×1.1 · Axe Fighting ×1.1 · Distance Fighting ×1.4 · Shielding ×1.1 · Fishing ×1.1 |
| Spells | 13 spells |
Lower multipliers mean faster training. Regeneration applies while the character is fed.
