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Vocations

Values straight from vocations.xml of our server.

Sorcerer

Per Level+5 Hit Points · +30 Mana · +10 Capacity
Hit Points regeneration1 / 12 s
Mana regeneration2 / 3 s
Soul Points100 · +1 every 120 s
Mana needed for Magic Level×1.1
Skill multipliersFist Fighting ×1.5 · Club Fighting ×2 · Sword Fighting ×2 · Axe Fighting ×2 · Distance Fighting ×2 · Shielding ×1.5 · Fishing ×1.1
Spells44 spells

Druid

Per Level+5 Hit Points · +30 Mana · +10 Capacity
Hit Points regeneration1 / 12 s
Mana regeneration2 / 3 s
Soul Points100 · +1 every 120 s
Mana needed for Magic Level×1.1
Skill multipliersFist Fighting ×1.5 · Club Fighting ×1.8 · Sword Fighting ×1.8 · Axe Fighting ×1.8 · Distance Fighting ×1.8 · Shielding ×1.5 · Fishing ×1.1
Spells49 spells

Paladin

Per Level+10 Hit Points · +15 Mana · +20 Capacity
Hit Points regeneration1 / 8 s
Mana regeneration2 / 4 s
Soul Points100 · +1 every 120 s
Mana needed for Magic Level×1.4
Skill multipliersFist Fighting ×1.2 · Club Fighting ×1.2 · Sword Fighting ×1.2 · Axe Fighting ×1.2 · Distance Fighting ×1.1 · Shielding ×1.1 · Fishing ×1.1
Spells26 spells

Knight

Per Level+15 Hit Points · +5 Mana · +25 Capacity
Hit Points regeneration1 / 6 s
Mana regeneration2 / 6 s
Soul Points100 · +1 every 120 s
Mana needed for Magic Level×3
Skill multipliersFist Fighting ×1.1 · Club Fighting ×1.1 · Sword Fighting ×1.1 · Axe Fighting ×1.1 · Distance Fighting ×1.4 · Shielding ×1.1 · Fishing ×1.1
Spells12 spells

Master Sorcerer

Promotion of Sorcerer

Per Level+5 Hit Points · +30 Mana · +10 Capacity
Hit Points regeneration1 / 12 s
Mana regeneration2 / 2 s
Soul Points200 · +1 every 15 s
Mana needed for Magic Level×1.1
Skill multipliersFist Fighting ×1.5 · Club Fighting ×2 · Sword Fighting ×2 · Axe Fighting ×2 · Distance Fighting ×2 · Shielding ×1.5 · Fishing ×1.1
Spells45 spells

Elder Druid

Promotion of Druid

Per Level+5 Hit Points · +30 Mana · +10 Capacity
Hit Points regeneration1 / 12 s
Mana regeneration2 / 2 s
Soul Points200 · +1 every 15 s
Mana needed for Magic Level×1.1
Skill multipliersFist Fighting ×1.5 · Club Fighting ×1.8 · Sword Fighting ×1.8 · Axe Fighting ×1.8 · Distance Fighting ×1.8 · Shielding ×1.5 · Fishing ×1.1
Spells50 spells

Royal Paladin

Promotion of Paladin

Per Level+10 Hit Points · +15 Mana · +20 Capacity
Hit Points regeneration1 / 6 s
Mana regeneration2 / 3 s
Soul Points200 · +1 every 15 s
Mana needed for Magic Level×1.4
Skill multipliersFist Fighting ×1.2 · Club Fighting ×1.2 · Sword Fighting ×1.2 · Axe Fighting ×1.2 · Distance Fighting ×1.1 · Shielding ×1.1 · Fishing ×1.1
Spells27 spells

Elite Knight

Promotion of Knight

Per Level+15 Hit Points · +5 Mana · +25 Capacity
Hit Points regeneration1 / 4 s
Mana regeneration2 / 6 s
Soul Points200 · +1 every 15 s
Mana needed for Magic Level×3
Skill multipliersFist Fighting ×1.1 · Club Fighting ×1.1 · Sword Fighting ×1.1 · Axe Fighting ×1.1 · Distance Fighting ×1.4 · Shielding ×1.1 · Fishing ×1.1
Spells13 spells

Lower multipliers mean faster training. Regeneration applies while the character is fed.